﻿package Message.Game
{
    import flash.utils.*;

    public interface IFashionPrx
    {

        public function IFashionPrx();

        function advance_async(param1:AMI_IFashion_advance, param2:Boolean, param3:int, param4:Dictionary) : void;

        function changeShape_async(param1:AMI_IFashion_changeShape, param2:int, param3:int) : void;

        function hideOrShow_async(param1:AMI_IFashion_hideOrShow, param2:int) : void;

        function dress_async(param1:AMI_IFashion_dress, param2:int, param3:String, param4:String) : void;

        function getAdvanceReward_async(param1:AMI_IFashion_getAdvanceReward, param2:int, param3:int) : void;

        function openComponent_async(param1:AMI_IFashion_openComponent, param2:Boolean, param3:int, param4:Dictionary) : void;

        function changeShapeCard_async(param1:AMI_IFashion_changeShapeCard, param2:int) : void;

    }
}
